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Advanced [show]


Thomas Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt, and he perpetually has his axe ready. He wears a deerstalker hat to hide his balding. His eyes are a pleasant amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Budd, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theobald Southey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. He has a small bristly mustache and wavy auburn hair. He has amber eyes.

Personality: He dislikes all the random violence that takes place in the east. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Theobald was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his religion dominates his actions

Ideals: Pacifist, Extrovert. Bonds: Job, Adventurer, Religious. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Theobald Southey, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)6 (-2)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. 1 Masterwork Artisan’s tools. 1 Crowbar.


Social Check DCs


William Clive, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He is renowned for his bright white suits and hats. He keeps his long golden hair kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Logical, Impeccable. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

William Clive, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Kody Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His hair is silver, silky, and of moderate length. He has green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with music.

History: He was born in the east. Kody was born on a far eastern desert where he grew up under the tutelage of his father, an expert Tailor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Cornish, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Manfred Reid, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large green jacket. His hair is short and red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Manfred's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Manfred Reid, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)7 (-2) 10 (+0)3 (-4)
Skills Arcana +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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