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NPC Generator

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Advanced [show]


Robert Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. His skin is fair and his fingers are delicate and long. His auburn hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Banker, who enjoyed hunting, Robert was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Optimist, Logical. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Robert Ramsey, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 6 (-2)18 (+4)
Skills History +4, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 40 pp.


Social Check DCs


Adelard Stanford, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple white robe with brown stripes complete with hood. His whole body is exceptionally muscular. His hair is black, silky, and of moderate length. This brown eyed southerner is not easily forgotten.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of southern immigrants he idolized his father. A gifted student he started as a Tailor, but he got bored and became a Roofer. He has worked as a Roofer like his father before him.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and to share knowledge with the world

Ideals: Gifted, Logical. Bonds: Immigrant, Attractive, Job. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Stanford, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Athletics +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Simon Royston, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. He is portly but not overly obese. His blonde hair is cut short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Simon was born the youngest of three triplets. He was taken from his home at a very young age. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Joker, Impeccable. Bonds: Family, Slave. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Simon Royston, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Heward Ashton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His chestnut hair is braided into rings. He wears a mask on his face.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east, but his parents moved at a very young age to the south. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Bonds: Attractive, Enemies, Adventurer, Immigrant. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Heward Ashton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 16 (+3)16 (+3)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


John Home, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Joker. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

John Home, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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