Solomon Lincoln, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. He wears his blonde hair up. His gray eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and an old rival family wants him found
Bonds: Attractive, Guardian, Family, Religious, Mentor. Occupation: Unemployed
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Deep blue spinel (600 gp). 3 Tanglefoot bags.
Rolf Redfield, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, brown cloak. He wears his silver hair up. His eyes are a pleasant green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Rolf's homeland. Rolf decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.
Motivation: Money/treasure; and he feels kind of lost in life
Ideals: Fighting. Flaws: Depressed, Impulsive. Bonds: Immigrant, Rich. Occupation: Animal Trainer
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +0
Possessions: 200 gp.
Odo Darlington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His tied-back hair is red. He has a tattooed face.
Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Flaws: Ugly, Hedonist. Bonds: Rich, Slave. Occupation: Miner
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 3000 sp.
Dean Blakely, Male Human [Permalink]
Personal [hide]
Description: A 5'6" western man, he has the majority of his body covered in plate. He keeps his red hair in a pixie cut. His hazel eyes peer out from beneath his wide-brimmed green hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Disciplined, Justice. Bonds: Military, Mentor. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Orc, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Alexandre Browning, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His small hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Family, Military. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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