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NPC Generator

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Everard Benson, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man dresses in collared shirts and wears a proper scarf over his head. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are amber.

Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.

History: Everard was born with his mother's beautiful face. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Ideals: Gifted. Bonds: Guardian, Attractive, Adventurer, Enemies. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Everard Benson, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Nicholas Washington, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. He keeps his long chestnut hair kept up in a rat tail. This gray eyed southerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Nicholas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He uses money and sex appeal to get what he needs; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Family, Rich, Immigrant. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Nicholas Washington, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)18 (+4) 10 (+0)17 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Halfling, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp. Freshwater pearl (10 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Kody Willoughby, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a green feathered hat and green clothes. His clothes are grease stained in places. He has no hair. His eyes are hazel and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the south. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Immigrant, Military, Criminal record. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Kody Willoughby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. Chrysoberyl (40 gp). Brown-green garnet (40 gp).


Social Check DCs


Shane Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is matted, messy, and big. His violet eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Humans. He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Antagonistic, Shy, Insane. Bonds: Poor. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Shane Ainsworth, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 5 (-3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Don Barclay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large yellow mantle and cape that has been intricately interwoven into his green robe. His red hair is kept up in a ponytail inside a small hat. His violet eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Bookbinder; and to settle down with his crush

Ideals: Gifted. Flaws: Antagonistic, Disease, Addict. Bonds: Has a crush. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Don Barclay, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 4000 cp.


Social Check DCs

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