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NPC Generator

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Advanced [show]


Odo Asheton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. His fierce green eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Odo began to lead the lost caravan. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many giants want him driven away; and he is content

Ideals: Entrepeneur. Flaws: Mundane. Bonds: In love, Nature, Enemies. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Odo Asheton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Charles Byron, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. His brown hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Charles Byron, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 10 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Reynard Kimberley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear yellow pants and tee shirts and is in decent physical shape. His black hair is knotted and matted. He is baby faced.

Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Reynard was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He inherited the family business which he has now maintained for 11 years.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Logical. Flaws: Impulsive, Insomniac. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Kimberley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Bernard Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy grey suit. His hair, while still mostly blonde, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east to a Navigator, Bernard learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions

Flaws: Disease. Bonds: Attractive, Adventurer, Job, Religious. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Bernard Dudley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)16 (+3) 11 (+0)9 (-1)
Skills Arcana +5, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Goblin, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2700 sp. 1 Everburning torch. 4 Antitoxin.


Social Check DCs


Theodoric Dryden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of a Stableman, who enjoyed hunting, Theodoric was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theodoric took refuge in the old dungeon and found the beat up shortbow and armor he uses now. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Racist. Bonds: Attractive, Criminal record, Nature. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Theodoric Dryden, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Black pearl (900 gp). Blue quartz (8 gp). 1 Masterwork Musical instrument. 1 Average lock. 1 Simple lock.


Social Check DCs

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