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Advanced [show]


Aldous Kensley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears just a brown suit. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 13 years.

Motivation: A deep hatred of dire rats; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Mentor, Job. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Aldous Kensley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. Jasper (40 gp). Golden pearl (40 gp).


Social Check DCs


Hubert Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Sculptor. He has no hair. His thin eyebrows rest above his beady amber eyes.

Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Opinionated, Impeccable, Fighting. Flaws: Ugly. Bonds: Slave. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Hubert Sherwood, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable, Pacifist. Bonds: Attractive, Rich. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Stafford, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Guy Barlow, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a black shirt with thin grey vertical stripes and brown pants. His whole body is exceptionally muscular. His blonde hair is long and unkept. His eyes are blue.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Guy Barlow, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +0, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. Sapphire pendant on gold chain (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Geoffrey Wesley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His black hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: Born in the west to a Roofer, Geoffrey learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Addict. Bonds: Adventurer, Job. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Wesley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)10 (+0) 8 (-1)14 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Smoky quartz (60 gp). Tiger eye turquoise (10 gp). Moonstone (60 gp).


Social Check DCs

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