Anselm Nash, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is smooth and relatively long. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is afraid of women and trembles around them
History: He comes from a rich eastern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often
Ideals: Athletic, Opinionated. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Blacksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 8 (-1) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Ignan, Dwarven, Giant
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp.
Reynard Roscoe, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He sports grey clothing, slightly heavier than average wear. His chestnut hair is lengthy and is close to two feet long. His fierce green eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has comitted a past crime that haunts him to this day; and he is wracked by social anxiety
Flaws: Ugly, Shy, Mundane, Fearful. Bonds: Criminal record. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Randal Reid, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a blue tunic with violet highlights, and long tan pants that bunch up around his shoes. He has a very tight haircut. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Artistic. Bonds: Attractive, Poor, Job. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Hunter Davenport, Male Human [Permalink]
Personal [hide]
Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and brown with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He wears a mask on his face.
Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 7 years old his parents immigrated from the east. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 3 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice, Logical. Bonds: Poor, Job, Immigrant. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 11000 cp. 1 Minor magic item.
Simon Quinton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is renowned for his bright white suits and hats. His blonde hair and beard is wavy and long. His eyes, though not visible through his cowl, are violet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the west, but his parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Simon's homeland. Simon decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Doctor and was forced into it by his family; and wants to raise his children well
Ideals: Fighting. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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