Gerard Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple violet robe with black stripes complete with hood. He is bristling with hidden weapons, mostly greataxes and quarterstaffs. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions; and he is a bit of a kleptomaniac
Flaws: Disease. Bonds: Criminal record, Attractive, Religious, Rich. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Masterwork Thieves’ tools. 1 Good lock. 1 Superior lock. 1 Climber’s kit.
Peter Blackwood, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He sports a long white beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich eastern family. After coming to the age of reason, Peter took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Gifted. Flaws: Disease, Shy. Bonds: Rich. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +0
Possessions: Just what you see.
Trym Marleigh, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He carries with him a set of clubs on his belt, each one with a sapphire on the hilt. His auburn hair is cut short with large spiked bangs in the front. His violet eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer, Slave. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 4 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp.
Nicholas Peyton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large violet jacket. His golden hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Hunter, but he got bored and became a Baker. He has set out to sabotage the competition.
Motivation: He has a crush on the local Hunter; and wants a kiss
Ideals: Athletic, Passionate. Flaws: Forgetful. Bonds: Mentor, Job, Has a crush. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2000 cp. Rhodochrosite (16 gp). Malachite (16 gp). Golden pearl (110 gp). 3 Thunderstones. 1 Smokesticks.
Rolf Alton, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel deerstalker hat and pastel clothes. He carries with him a set of lances, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair is long and unkept. His ears are large.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.
History: He was raised by priests from a young age. Rolf was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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