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NPC Generator

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Advanced [show]


Reynard Tindall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. His violet eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born in the south. A gifted student he started as a Gardener, but he got bored and became a Shepherd. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Reynard Tindall, Male Human Fighter 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Denholm, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants. He is muscular with a powerful set of arms. His black hair, when down, is lengthy. He has several tiny amethyst earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gerard's father didn't care for him much, and the feeling was mutual. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: He's in love; and money/treasure

Flaws: Antagonistic, Impulsive. Bonds: Rich, Military, Job, Has a crush. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Gerard Denholm, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Trym Spalding, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey costume with the symbols of strength on his torso. His hair is black and curly. His eyes are a pleasant blue.

Personality: Calm and collected, he is a well trained Ruler. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Enemies, Military, Slave. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Spalding, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)15 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Rock crystal (80 gp).


Social Check DCs


Anselm Browning, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His black hair is cut short with large spiked bangs in the front. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Miller, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Poor. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Anselm Browning, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)11 (+0) 14 (+2)7 (-2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1900 sp. White pearl (160 gp). Coral (160 gp). Chrysoprase (40 gp).


Social Check DCs


Anthony Kenley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His hair is red and very short. This green eyed easterner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Flaws: Fearful. Bonds: Attractive, Military, Rich. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Anthony Kenley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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