Justin Stratford, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. He has a small bristly mustache and wavy red hair. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Insane. Bonds: Attractive, Family, Immigrant, Enemies. Occupation: Servant
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Drogo Garfield, Male Human [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He carries a battered pickaxe and tarnished sword as well. He has a small bristly mustache and wavy brown hair. His eyes are a pleasant gray.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Optimist, Justice, Gifted. Bonds: Criminal record. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Guy Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His eyes are violet and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Guy's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 15 years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Enemies, Job. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Halfling, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Gerald Perry, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan tunic with blue highlights, and long white pants that bunch up around his shoes. His hair, while still mostly black, has prominent grey streaks. His eyes, though not visible through his cowl, are hazel.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered
History: He was born to loving parents in a slum to the west. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world
Ideals: Optimist, Logical. Bonds: Poor, Religious. Occupation: Engraver
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Anselm Kensley, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Mundane, Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10 pp.
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