Chad Winchester, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Scribe uniform. He has chestnut hair. His gray eyes are slightly larger than normal.
Personality: He acts crazy and hedonistic. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Scribe. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new scribe responsibilities is difficult
Flaws: Hedonist, Insane. Bonds: Job, Criminal record, Mentor. Occupation: Scribe
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
Possessions: 500 gp.
Solomon Acton, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He carries with him a set of pickaxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His golden hair is drawn into a tight pony tail with a cross scrunchie. He wears an eyepatch.
Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly, Disease. Occupation: Stylist
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Lapis lazuli (15 gp). Smoky quartz (50 gp). Aquamarine (500 gp). White opal (1100 gp). 1 Minor magic item.
Percival Budd, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His long white hair reaches down to his waist. His green eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Bellfounder, who enjoyed hunting, Percival was taken on many hunting expeditions. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Dilettante
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 6 (-2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Robert Windsor, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He sports tan clothing, slightly heavier than average wear. His chestnut hair, when down, is lengthy. He has gleaming, smiling blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.
History: Born in the west his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Robert and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Courier
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon.
Shane Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He prefers to wear green pants and tee shirts. His chestnut hair is greasy and uncared for. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Shane would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sold as a small child to a slaver, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Miller
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Giant, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp.
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