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Advanced [show]


Don Pickering, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan costume with the symbols of strength on his torso. His brown hair is braided into rings. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Interpreter, Don learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Don took refuge in the ruined castle and found the beat up dagger and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his old friends

Ideals: Entrepeneur. Bonds: Job, Nature, Adventurer, Family. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Don Pickering, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 17 (+3)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Don Addington, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Tanner. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Racist, Disease. Bonds: Job, In love. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Don Addington, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears baggy black pantaloons and a brown scarf. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady hazel eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and he uses money and sex appeal to get what he needs

Ideals: Joker, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Ainsworth, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp. Banded agate (10 gp).


Social Check DCs


Guy Acton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries ceremonial daggers. He has wavy golden hair. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments

History: When he was but 5 years old his parents immigrated from the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting, Optimist, Gifted. Bonds: Immigrant, Adventurer. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Guy Acton, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Addington, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light tan in addition to tight pants. His silver hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He has worked as a Unemployed like his mother before him.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to human people

Flaws: Ugly, Depressed, Racist, Insane. Bonds: Military, Job. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Addington, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)12 (+1) 17 (+3)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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