Godfrey Fulton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. He keeps his white hair in a flapper bob. His eyes are green and he is always smoking a pipe.
Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his father.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Banded agate (14 gp). Fire opal (1000 gp). Lapis lazuli (14 gp). Freshwater pearl (14 gp). 1 Masterwork Heavy steel shield.
Geoffrey Fulton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length white hair. His eyes are a pleasant violet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Ruler and found it very stressful. He has drifted from career to career and currently works as a Ruler.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Ruler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp. Onyx (50 gp). 1 Masterwork Common Melee.
Chad Perry, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. His eyes, though not visible through his cowl, are blue.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to loving parents in a slum to the west. After coming to the age of reason, Chad took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Gifted, Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Adam Gladstone, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky pastel painted plate armor. His hair, while still mostly golden, has prominent grey streaks. His brown eyes peer out from beneath his top pastel hat.
Personality: He is almost excessively polite to everyone, even when angry. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered east to less war torn lands. He became a Carpenter soon after.
Motivation: To be a Armorer again; and balancing his hectic life and new carpenter responsibilities is difficult
Flaws: Shy, Disease, PTSD. Bonds: Immigrant, Job. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 600 gp. Gold and topaz bottle stopper cork (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Half-Plate.
Randal Royston, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. He has wavy brown hair. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He struck the Mason job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Rich, Job, Adventurer. Occupation: Mason
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Ignan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
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