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NPC Generator

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Advanced [show]


Richard Thackeray, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely black suit with red socks and a vest with buckled shoes. He keeps his black hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and he has decided he is irredeemable

Flaws: Depressed. Bonds: Adventurer, Nature, Criminal record, Rich. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Richard Thackeray, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Randal Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his Stetson blue hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hasn't been sleeping well lately.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Artistic. Flaws: Antagonistic, Insomniac. Bonds: Criminal record, Family. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Randal Westcott, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills History +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Kyle Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of strength around his neck, and a bow on his belt. His brown hair is kept up in a ponytail inside a small hat. His amber unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He is harsh and unforgiving.

History: He is a Lamia in disguise. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Tenley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Landon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an entirely grey suit with yellow socks and a vest with buckled shoes. His hair is long and golden with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His hazel eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.

Motivation: He feels the way he acts is they only way to get by in the world; and someone believes him a fraud

Ideals: Joker, Fighting, Impeccable. Bonds: Enemies, Job. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Odo Landon, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 14 (+2)6 (-2)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Jade (40 gp).


Social Check DCs


Geoffrey Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears his auburn hair up. His eyes, though not visible through his cowl, are violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a slaver, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up longsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Geoffrey Hornsby, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Tiger eye turquoise (4 gp).


Social Check DCs

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