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Alex Stanford, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. His brown hair is cut short. His hazel eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alex Stanford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 5000 cp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Trym Landon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing colorful clothing, dressed as a Sage. He is tall, broad shouldered and powerfully built. His blonde hair is singed and shortened. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Adventurer, Family. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Trym Landon, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (600 gp). 1 Good lock. 1 Disguise kit.


Social Check DCs


Kyle Browning, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise gray.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has been saving his money to try and buy his brother's freedom.

Motivation: To protect his home; and to reunite with his absent father

Ideals: Extrovert. Flaws: Disease. Bonds: Immigrant, Family, Guardian. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Kyle Browning, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 11 (+0)7 (-2)
Skills Deception +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is short and silver. His face is scarred and worn.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Gomory Wallace, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 15 (+2)15 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ernest Halsey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses in black turtlenecks beneath a green coat with pastel slacks. Beneath his clothing is a huge mess of scar tissue. He has styled his brown hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Slave, Rich. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Ernest Halsey, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)18 (+4) 8 (-1)14 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Aquan, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs

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