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NPC Generator

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Advanced [show]


Patrick Clayden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His tied-back hair is chestnut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Patrick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Patrick. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.

Motivation: Seeks redemption; and someone believes him a fraud

Flaws: Ugly, Mundane. Bonds: Criminal record, Has a crush, Enemies. Occupation: Carter

Voice: French accent

Attributes [hide]

Patrick Clayden, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 8 (-1)9 (-1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 9
Languages Common, Gnoll, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 13000 cp.


Social Check DCs


Guy Browning, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears his golden hair up. His thin eyebrows rest above his beady blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Guy was raised in a hard working conservative environment. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Guy's father didn't care for him much, and the feeling was mutual. He became a Baker soon after.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Guy Browning, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)17 (+3) 6 (-2)9 (-1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Goblin, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Ernest Dudley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Shy, Ugly. Bonds: Adventurer, Family. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Ernest Dudley, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Carnelian (80 gp).


Social Check DCs


Drogo Preston, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man very much looks the part of a Sellsword. He has styled his golden hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Marshal, who enjoyed hunting, Drogo was taken on many hunting expeditions. He worked as a nervous Sellsword and found it very stressful. He has drifted from career to career and currently works as a Sellsword.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Drogo Preston, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Wymar Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white shirt with thin yellow vertical stripes and grey pants. His hair, while still mostly red, has prominent grey streaks. He has several tiny aquamarine earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich northern family. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Wymar began to lead the lost caravan. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Ideals: Opinionated, Entrepeneur. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Wymar Springfield, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)10 (+0) 16 (+3)9 (-1)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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