Wymar Ryland, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His Stetson hat is riddled with cuts and holes. His eyes are blue and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His first spouse was a Ruler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.
Motivation: Doesn't want to be a Servant and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Athletic. Flaws: Ugly, Sensitive, Disease. Bonds: Rich, Family. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Good lock.
Trym Brixton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his chestnut hair to look like a famous performer. He has gleaming, smiling amber eyes.
Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Extrovert, Gifted. Bonds: Immigrant, Rich, Adventurer. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Geoffrey Reed, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His black hair is styled in orderly dreadlocks. His skin is flawless and his amber eyes scan people very quickly.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His father raised him in a mountain cabin. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Nature, Has a crush. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Tanglefoot bags.
Theobald Royston, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. He has green eyes and a tan hat with a white feather.
Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theobald's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Gifted. Flaws: Insomniac, Disease, Antagonistic. Bonds: Attractive. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Ignan, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +6
Possessions: 300 gp.
Drogo Hale, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His hair is red and curly. He has blue eyes and a white hat with a black feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the north to a Merchant, Drogo learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's attracted to the PC.
Ideals: Fighting, Justice. Bonds: Has a crush, Adventurer, Job. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 5 (-3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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