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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Don Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a skull on it. His long red hair is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Rich, Job, Religious, Enemies. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Don Shelly, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 12000 cp.


Social Check DCs


Arnold Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. He carries with him a set of flails on his belt, each one with a ruby on the hilt. His hair is golden and curly. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Rich, Attractive. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Arnold Lindsay, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Silk rope. 1 Magnifying glass. 1 Small steel mirror.


Social Check DCs


Arnold Wheatley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. He has done his best to style his brown hair to look like a famous performer. He wears a mask on his face.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Arnold Wheatley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 17 (+3)8 (-1)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 700 sp. Deep blue spinel (800 gp). Azurite (14 gp). Golden yellow topaz (800 gp).


Social Check DCs


Richard Asheton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is short and auburn. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Priest, his mother struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Richard Asheton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Alchemist’s fire. 1 Everburning torch. 2 Tanglefoot bags.


Social Check DCs


Percival Rayden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Percival was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Artistic, Joker. Bonds: Rich, Attractive, Job, Military. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Percival Rayden, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Climber’s kit. 1 Good lock.


Social Check DCs

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