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NPC Generator

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Advanced [show]


Rolf Ogden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He has wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal music training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and regain custody of his daughter

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Family, Mentor. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Rolf Ogden, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ernest Kimberley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting brown shirt and pants. His long white hair reaches down to his waist. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Human culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Ugly, Racist, Disease, PTSD. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Kimberley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kyle Heiser, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue costume with the symbols of magic on his torso. He has done his best to style his black hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 15 years.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist. Bonds: Job, Rich, Family. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Heiser, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 4 (-3)17 (+3) 13 (+1)10 (+0)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: Moss agate (6 gp). Blue quartz (6 gp). Banded agate (6 gp). Black pearl (900 gp).


Social Check DCs


Everard Law, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. His hair is cut close to his head. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Poor, Religious, Criminal record. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Everard Law, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Hadley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He dresses well, typically a more casual-formal manner. He wears his red hair up. His gray eyes dart from person to person.

Personality: He acts crazy and hedonistic. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has drifted from career to career and currently works as a Shoemaker.

Motivation: Further expansion of business; and to be a slave trader again

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Nature, Job. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

John Hadley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 18 (+4)13 (+1)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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