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NPC Generator

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Advanced [show]


Gerard Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He has the majority of his body covered in plate. He wears a colorful flower in his white hair. His gray eyes peer out from beneath his Stetson blue hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Gerard hails from a village terrorized by illithids. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Logical. Flaws: Emotional. Bonds: Attractive, Enemies. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Gerard Crawford, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)17 (+3) 7 (-2)18 (+4)
Skills Insight +0, Intimidation +6
Senses Passive Perception 8
Languages Common, Celestial, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Patrick Holton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man very much looks the part of a Fortune-teller. He has styled his silver hair well, parting it to the right. He has several tiny jet earrings on each ear.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Fortune-teller, Patrick learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Patrick Holton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Auran, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Dean Garfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He has a moderate pudge and is not very fit. His tied-back hair is chestnut. His half smiles and blue eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dean took refuge in the large cave and found the beat up bow and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and he's looking for his big break

Flaws: Shy. Bonds: Attractive, Nature, Family, Adventurer. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Dean Garfield, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Shane Darlington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting tan shirt and pants. His red hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Shane was raised in a hard working conservative environment. A gifted student he started as a Carpenter, but he got bored and became a Bookbinder. He has never given up on his dancing dream.

Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Shane Darlington, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Charles Huxley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a worn and beaten armor. His clothes are grease stained in places. He wears his chestnut hair up. His eyes are hazel and beady.

Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Charles studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Huxley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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