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NPC Generator

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Advanced [show]


Bertram Windsor, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep.

Flaws: Ugly, Shy, Insomniac. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Bertram Windsor, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp. Red-brown spinel (80 gp). Coral (80 gp). Banded agate (10 gp).


Social Check DCs


Reynard Shirley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and prefers to wear violet clothing when he does not wear armor. His right hand appears badly burned and disfigured. His auburn hair is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: Calm and collected, he is a well trained Map Maker. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the west, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 11 years.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Reynard Shirley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)15 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 pp.


Social Check DCs


Aldous Harley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He sports a long black beard, and similarly colored long hair. His eyes, though not visible through his cowl, are hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast forest. Aldous was born on a far southern forest where he grew up under the tutelage of his mother, an expert Mayor. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is terrified, and will act out of fear; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Fearful. Bonds: Criminal record, Nature, Immigrant. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Aldous Harley, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 6 (-2)15 (+2)
Skills Insight +0, Nature +5
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aldous Marlowe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His hair is short and brown. He is baby faced.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Aldous Marlowe, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Bullseye lantern. 1 Healer’s kit. 1 Backpack.


Social Check DCs


Kyle Lindsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. This gray eyed southerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: A deep hatred of drow; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Rich, Enemies, Slave. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Kyle Lindsey, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 8 Acid flasks. 1 Everburning torch.


Social Check DCs

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