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NPC Generator

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Advanced [show]


Guy Camden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Entrepeneur. Flaws: Selfish. Bonds: Adventurer. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Guy Camden, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Richard Hayley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a white poncho over his likewise colored trousers and shirt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Impeccable. Flaws: Insane. Bonds: Family, Immigrant, Rich. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Hayley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Solid gold idol (400 gp).


Social Check DCs


Gerard Willoughby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt and is in decent physical shape. His head has been shaved. His amber eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is an amazing painter.

History: Born to a Beggar, his mother struggled to pay the bills. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels kind of lost in life; and he's attracted to the pc

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Has a crush. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Willoughby, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Patrick Reid, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. He has a long golden beard with little hanging trinkets. He has a dull look in his brown eyes.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. Patrick was born on a far eastern desert where he grew up under the tutelage of his father, an expert Spice Merchant. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and he has a crush on the local beggar

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Immigrant, Job. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Patrick Reid, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His chestnut hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Attractive, Nature, Job. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Wellington, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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