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NPC Generator

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Advanced [show]


Clerebold Copeland, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invites people to come help in his community garden.

History: He was raised in a mountains tribe. He has had some formal painting training, and achieved minor success. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Entrepeneur, Impeccable, Philantrophist, Artistic. Bonds: Nature. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Clerebold Copeland, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).


Social Check DCs


Ernest Gracey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white coat over a blue low-cut shirt, and a small hat upon his head. He is tall, broad shouldered and powerfully built. His long red hair reaches down to his waist. He has several tiny ruby earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Artistic, Fighting. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Gracey, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Theodoric Blythe, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Eccentric and domineering, Theodoric will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Extrovert, Gifted. Flaws: Ugly, Secretive. Bonds: Enemies. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Theodoric Blythe, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 10000 cp. 1 Magnifying glass.


Social Check DCs


Shane Whitby, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. His chestnut hair is singed and shortened. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Shane's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Selfish, Disease, Insomniac. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Shane Whitby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Shane Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has a slight overbite and is overall scrawny. He has a silver handlebar mustache and slicked back silver hair. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich eastern family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to pay off his debts

Flaws: Ugly, Shy, Selfish. Bonds: Rich, Debt. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Shane Richie, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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