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NPC Generator

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Advanced [show]


Trym Elton, Male Human [Permalink]

Personal [hide]

Description: A 5'8" northern man, he prefers to wear black clothing when he does not wear armor. He wears his silver hair up. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.

History: Trym hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and someone believes him a fraud

Ideals: Artistic. Flaws: Depressed, Shy, Ugly. Bonds: Enemies, Family. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Trym Elton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Thomas Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he is wearing a perfectly clean shirt and pair of pants. His white hair is thinning but still full. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a necromancer, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Passionate. Flaws: Addict, Forgetful. Bonds: Attractive, Mentor, Nature. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Thomas Trowbridge, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Frederick Halsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. He wears a Stetson hat to hide his balding. He has a dull look in his green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and to be a knight again

Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Rich, Adventurer, Job. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Frederick Halsey, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kyle Budd, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish red hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His druidic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: Someone believes him a fraud; and to reunite with his old friends

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Kyle Budd, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Gilbert Kendal, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems. His moppish blonde hair is in a traditional bowl cut. His fierce violet eyes like to dwell on things.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Impeccable. Bonds: Rich, Immigrant, Military, Job, Family. Occupation: Beggar

Voice: American accent

Attributes [hide]

Gilbert Kendal, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs

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