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Advanced [show]


Reynard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and likes to wear ponchos typically of a light white in addition to tight pants. His right hand appears badly burned and disfigured. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Nothing but the best is good enough for him; and he has decided he is irredeemable

Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Rich, Criminal record. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Reynard Kimberly, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 6 (-2)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Wymar Budd, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has dyed his greying golden hair a little too much giving a sharp golden color. His hazel eyes peer out from beneath his top green hat.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: Born in the south to a Bather, Wymar learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Bather.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Military. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Wymar Budd, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 sp.


Social Check DCs


Dean Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time, and he perpetually has his crossbow ready. He keeps his long golden hair kept up in a rat tail. His violet eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Impulsive. Bonds: Family, Immigrant, Enemies. Occupation: Roofer

Voice: French accent

Attributes [hide]

Dean Springfield, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anthony Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long brown hair is drawn into a two foot long braid. His amber eyes are slightly larger than normal.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: Born to a Armorer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Fighting, Athletic. Flaws: Insane, Insomniac. Bonds: Poor. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Anthony Barclay, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kody Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Kody hails from a village terrorized by gnolls. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in sword use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Athletic, Passionate. Flaws: Ugly. Bonds: Enemies. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Kody Blankley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +6, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3

Possessions: 5000 cp. 1 Chain shirt.


Social Check DCs

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