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NPC Generator

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Advanced [show]


Miles Reid, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears black leather gloves, a black jacket, and tight pants. His deerstalker hat is riddled with cuts and holes. His eyes are green and beady.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: The child of eastern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's in love; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Miles Reid, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kyle Tyndall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He keeps his long chestnut hair kept up in a rat tail. His eyes are hazel and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Barrister and found it very stressful. He struck the Barrister job and began his own company from there.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic, Optimist. Bonds: Military, Slave, Job. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Kyle Tyndall, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gunter Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green shirt with thin yellow vertical stripes and grey pants. His moppish golden hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: Gunter hails from a village terrorized by drow. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He wants revenge against drow; and many drow want him driven away

Flaws: Shy, Addict. Bonds: Poor, Enemies, Mentor. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Gunter Lancaster, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Guy Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a colorful flower in his blonde hair. His violet eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a great chef.

History: Sold as a small child to a necromancer, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Attractive, Mentor. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Guy Walcott, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +1, Athletics -1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Gomory Gentry, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His auburn hair has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Gomory was raised in a hard working conservative environment. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Flaws: Ugly, Mundane, Insane. Bonds: Criminal record, Job. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Gentry, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 7 (-2)11 (+0)
Skills Deception +2, Insight +0
Senses Passive Perception 8
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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