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NPC Generator

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Advanced [show]


Richard Barclay, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears green cloth garments or leather armor, and a wedding ring on his right hand. His deerstalker hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Richard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: To unite with his brother; and wants to raise his children well

Flaws: Ugly, Antagonistic, Mundane. Bonds: In love, Family. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Barclay, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 sp.


Social Check DCs


Arnold Gracey, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a white and brown handkerchief worn on his left side. His blonde hair is cut short. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A strong sense of loyalty to Human people; and to unite with his sister

Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Attractive, Nature, Family. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Arnold Gracey, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 5 (-3)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Freshwater pearl (13 gp). 1 Masterwork Musical instrument.


Social Check DCs


Theobald Acton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man wears a tan shirt with thin brown vertical stripes and tan pants. His brown hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to clean up the streets

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Guardian, Poor. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Theobald Acton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theodoric Morley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and pastel robe with the hood down. His black hair is knotted and matted. He has gleaming, smiling amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Soapmaker in town.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Flaws: Antagonistic, Ugly. Bonds: Job, Poor, Adventurer. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Theodoric Morley, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 9 (-1)6 (-2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Byron, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His silver hair is smooth and relatively long. He has gleaming, smiling green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. By chance he met his brother recently and the two have been together since.

Motivation: Money/treasure; and to unite with his brother

Bonds: Guardian, Rich, Family, Debt. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Byron, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)7 (-2) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee -2 / 1d8-4, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp. Black pearl (400 gp). Iolite (50 gp). Tourmaline (100 gp). 1 Everburning torch. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs

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