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NPC Generator

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Advanced [show]


Heward Crawford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a tan poncho over his likewise colored trousers and shirt, and a wedding ring on his right hand. His hair is auburn and curly. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want him driven away.

Flaws: Ugly, Shy, Impulsive. Bonds: In love, Nature. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Heward Crawford, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 10000 cp. Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Adelard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He has gleaming, smiling blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted psionic powers by his dying sister.

Motivation: A strong sense of loyalty to Human people; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Racist. Bonds: Adventurer, Rich. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Adelard Eastaughffe, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)6 (-2) 15 (+2)18 (+4)
Skills Nature +0, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Thunderstones.


Social Check DCs


Solomon Kenley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Stylist does. His hair is greying and his face has many wrinkles. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Solomon hails from a village terrorized by orcs. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Revenge.

Flaws: Disease. Bonds: Job, Attractive, Enemies, Adventurer. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Solomon Kenley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Ralf Snape, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of nunchakus on his belt, each one with a sapphire on the hilt. His moppish brown hair is in a traditional bowl cut. His eyes are likewise blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the east. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Artistic. Flaws: Terse. Bonds: Poor. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ralf Snape, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Roger Ainsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His black hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Roger studied abroad. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted martial powers by his dying brother.

Motivation: Revenge.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Enemies. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Roger Ainsworth, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 8 (-1)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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