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NPC Generator

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Advanced [show]


Aldous Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is white and very short. His eyes are blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and many dire rats want him driven away

Flaws: Ugly, Shy, Hedonist. Bonds: Religious, Enemies. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Aldous Ryley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)6 (-2) 12 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs


Gerald Kitchur, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His top hat is riddled with cuts and holes. His eyes are gray and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Job. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Gerald Kitchur, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Peter Easton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tan leather gloves, a tan jacket, and tight pants, and is pretty ugly. He has white hair. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Bellfounder like his father before him.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Peter Easton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)16 (+3) 16 (+3)6 (-2)
Skills Arcana +5, Intimidation +0
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Hugh Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Entrepeneur, Fighting, Artistic. Flaws: Insane. Bonds: Rich. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Hayhurst, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Amethyst (110 gp). Bloodstone (70 gp). 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs


Kyle Breeden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in blue turtlenecks beneath a white coat with tan slacks. His auburn hair, when down, is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast forest. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Athletic. Flaws: Fearful. Bonds: Adventurer, Nature. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Kyle Breeden, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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