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Advanced [show]


Geoffrey Barclay, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Locksmith. His skin is fair and his fingers are delicate and long. His silver hair is styled in orderly dreadlocks. His skin is flawless and his blue eyes scan people very quickly.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: He got into the Locksmith business at a young age. He helped his mother out around the business and became quite the natural. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert, Fighting. Flaws: Hedonist. Bonds: Job, Attractive. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Geoffrey Barclay, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Shane Lindsey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His top hat is riddled with cuts and holes. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against illithids

Ideals: Fighting, Logical, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Lindsey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)10 (+0) 17 (+3)15 (+2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Reynard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Detective uniform. His chestnut hair is braided into rings. This violet eyed southerner is not easily forgotten.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Spice Merchant profession.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Ideals: Athletic. Flaws: Disease. Bonds: Job, Rich, Enemies. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Reynard Cumberbatch, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)7 (-2) 11 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Frederick Kendal, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and dresses well, wearing grey shirts, loose pants, and blazers most of the time. He keeps his red hair in a flapper bob. His eyes are likewise amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Barkeep business at a young age. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in nunchaku use. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Frederick Kendal, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kody Perry, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is blonde and curly. He has gleaming, smiling gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: A need for knowledge about a nearby landmark; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Antagonistic, Greedy. Bonds: Adventurer, Poor. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Kody Perry, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)17 (+3) 10 (+0)10 (+0)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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