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Advanced [show]


Ralf Lindsay, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Ralf has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Addict, Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Lindsay, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a white broad hat and white clothes. He is physically well-built. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He seems to be bored by most things; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Criminal record, Nature. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Guy Bradford, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)17 (+3) 16 (+3)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Draconic, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs


William Home, Male Human [Permalink]

Personal [hide]

Description: This western man wears a robe, a symbol of luck around his neck, and a quarterstaff on his belt. His clothes are grease stained in places. He sports a long silver beard, and similarly colored long hair. His amber eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Home, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)7 (-2) 9 (-1)11 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Chad Heiser, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. His hair is cut close to his head. His eyes are a pleasant blue.

Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and regain custody of his son

Flaws: Disease. Bonds: Attractive, Poor, Guardian, Family. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Chad Heiser, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Red spinel (140 gp). Smoky quartz (20 gp). Onyx (20 gp). Azurite (11 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. His amber eyes dart from person to person.

Personality: Alexandre hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic. Bonds: Rich, Criminal record, Religious, Enemies. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 cp. 1 Buckler. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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