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NPC Generator

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Guy Middleton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He prefers to wear flannel, and his gloved hand is found clutching a spear. He has no hair. He has a dull look in his hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. He has had some formal music training, and achieved minor success. He became a Bounty Hunter soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Guy Middleton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)15 (+2) 15 (+2)8 (-1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs


Godfrey Oakley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries bows. His long chestnut hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.

Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His necromantic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Impeccable, Gifted. Bonds: Family, Religious. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Godfrey Oakley, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Theobald Adley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a violet poncho over his likewise colored trousers and shirt. He has a long red beard with little hanging trinkets. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: He was born at the edge of vast desert. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Impeccable, Professionalism. Bonds: Nature, Rich, Adventurer. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Adley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)13 (+1) 9 (-1)17 (+3)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Rolf Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long white beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Healer, who enjoyed hunting, Rolf was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 3 years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Bonds: Poor, Job, Criminal record, Nature, Enemies. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Rolf Tewksbury, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gunter Law, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft white waves gently in the breeze. His long auburn hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Greedy. Bonds: Rich, Attractive, Criminal record. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gunter Law, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)6 (-2) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 47000 sp. Citrine (60 gp). Sard (60 gp). Rose (60 gp).


Social Check DCs

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