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NPC Generator

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Advanced [show]


Heward Remington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a large green jacket. He wears his blonde hair up. He has green eyes and a green hat with a tan feather.

Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is afraid of women and trembles around them

History: Born in the north his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Heward Remington, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Drogo Browning, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He typically wears brown cloth garments or leather armor. His whole body is exceptionally muscular. He keeps his black hair in a flapper bob. His eyes are a pleasant blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast desert. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Drogo Browning, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Preston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple black robe with violet stripes complete with hood. His black hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Bowyer, but he was a colossal failure. He has achieved small success as a Apothecary.

Motivation: Expand his business; and his religion dominates his actions

Ideals: Entrepeneur. Bonds: Immigrant, Job, Religious. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Bertram Preston, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)17 (+3) 13 (+1)7 (-2)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 11000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hunter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. He has golden hair. His eyes are gray and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now spends his time doing works of charity.

Motivation: To reunite with his absent father; and doesn't want to be a dilettante and was forced into it by his family

Ideals: Joker, Philantrophist. Bonds: Attractive, Religious, Family. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Tewksbury, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Don Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His hair is blonde and very short. His fierce amber eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record, Immigrant, Enemies. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Don Sheldon, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1700 sp.


Social Check DCs

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