Hubert Marston, Male Human [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is muscular with a powerful set of arms. His tied-back hair is silver. He has amber eyes and a brown hat with a white feather.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.
History: Hubert was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Optimist, Artistic. Bonds: Family, Slave. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Sard (40 gp). Blue quartz (12 gp). 1 Half-Plate. 1 Half-Plate.
Anthony Shelley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, violet shirt, and brown tie. His hair is black and curly. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Flaws: Mundane, Antagonistic, Disease, Ugly. Bonds: Debt. Occupation: Server
Voice: Russian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3100 sp. A small bag of saffron. (70 gp).
Aldous Cornish, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown tunic with grey highlights, and long brown pants that bunch up around his shoes. His moppish chestnut hair is in a traditional bowl cut. He is baby faced.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.
History: He got into the Glassblower business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the north, certain he would find work there.
Motivation: To settle down with his crush; and wants to open a new tavern
Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Job, Immigrant, Has a crush. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Frederick Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears just a green suit. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He works hard and plays hard.
History: He got into the Guard business at a young age. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job; and he wants to get laid
Flaws: Hedonist, Disease. Bonds: Attractive, Has a crush, Job. Occupation: Guard
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Good lock. 1 Small steel mirror.
Solomon Marlowe, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His long black hair reaches down to his waist. He has green eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.
History: He was born in the east, but his parents moved at a very young age to the west. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!