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NPC Generator

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Advanced [show]


Hunter Kimberly, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is singed and shortened. He is baby faced.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Adventurer. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Hunter Kimberly, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


William Home, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His right hand appears badly burned and disfigured. His auburn hair is kept up in a ponytail inside a Stetson hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Farmer, but he got bored and became a Carter. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and wants a kiss

Ideals: Entrepeneur, Justice. Flaws: Addict, Impulsive. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Home, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp. 1 Simple lock. 1 Superior lock. 1 Healer’s kit.


Social Check DCs


Wymar Bentham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright grey suits and hats. He keeps his red hair in a pixie cut. His ears are large.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: The child of western immigrants he idolized his father. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He would like to get married and retire; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Has a crush. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Wymar Bentham, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 8 (-1)16 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Nicholas Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long golden hair reaches down to his waist. His eyes are likewise gray.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Rich, Immigrant. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Ainsley, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp.


Social Check DCs


Odo Ryley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is cut short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: The child of a Mayor, who enjoyed hunting, Odo was taken on many hunting expeditions. He has had some formal poetry training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found.

Ideals: Optimist, Artistic. Bonds: Family, Nature, Adventurer. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Odo Ryley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Gold dragon comb with red garnet eye (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs

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