Manfred Marley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is dressed in earthy colors with a blue and grey handkerchief worn on his left side. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person to random spaces in the air.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He got into the Ploughman business at a young age. His childhood dream was to be a Priest, but he was a colossal failure. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Job. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Breastplate. 1 Half-Plate.
Alex Lindsay, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears brown trousers with violet and red striped suspenders. He wears various colorful collared shirts. His hair, while still mostly white, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.
History: Alex was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Persistence, Fighting. Flaws: Ugly, Antagonistic. Occupation: Banker
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Orc, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. Zircon (50 gp). Brown-green garnet (110 gp). Amethyst (110 gp). Freshwater pearl (7 gp).
Alex Blakely, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His white hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Alex was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his absent father; and wants to raise his children well
Flaws: Depressed, Racist, Insane. Bonds: Attractive, Family. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp.
Drogo Blyth, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his auburn hair down. His green eyes are slightly larger than normal.
Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Drogo studied abroad. After coming to the age of reason, Drogo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Insane, Impulsive. Bonds: Immigrant. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3100 sp.
Roland Payton, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes, though not visible through his cowl, are hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his father and his sister before him, after school he went straight into learning to become a Blacksmith. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: Money/treasure; and further expansion of business
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job, Rich. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 31000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
