Godfrey Winthrop, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man likes to wear black tank tops with violet pants. His tied-back hair is chestnut. His eyes are violet and beady.
Personality: He has always had a great fascination with Human culture. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother.
Flaws: Ugly, Racist, Hedonist. Bonds: Family, Rich. Occupation: Painter
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Freshwater pearl (5 gp). Smoky quartz (50 gp).
Cory Reid, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times, and carries greatswords. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He got into the Hunter business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has achieved small success as a Hunter.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Justice. Bonds: Job, Criminal record. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Thomas Adley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Actor, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and he seems to be bored by most things
Flaws: Insane, Mundane. Bonds: Attractive, Military, Job, Family. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 50 pp. Onyx (40 gp).
Manfred Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. He dropped out of school before completing his studies. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Courier
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20 pp.
Manfred Wesley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He cannot resist a sob story and will often dote over anyone who has one.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He was granted arcane powers by his dying brother.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new stylist responsibilities is difficult
Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Job, Criminal record. Occupation: Stylist
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!