Frederick Yardley, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. His white hair is unkempt and raggedy. His eyes, though not visible through his cowl, are brown.
Personality: Frederick wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. Frederick was born on a far southern forest where he grew up under the tutelage of his father, an expert Dilettante. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 7000 cp. Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Fire opal pendant on a fine gold chain (1000 gp).
Ralf Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a robe, a symbol of strength around his neck, and a whip on his belt. He has a small bristly mustache and wavy silver hair. His blue eyes are passionate and lively.
Personality: He is irascible and easily irritated. Ralf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Marshal and was forced into it by his family; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Religious. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 19 (+4) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 15000 cp.
Gerard Alby, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Map Maker. His red hair is knotted and matted. His eyes are gray.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is frequently practicing swordplay.
History: Gerard was born with his father's beautiful face. A freak accident while working with his Mayor father left him crippled. He has drifted from career to career and currently works as a Map Maker.
Motivation: His religion dominates his actions; and sabotage a competitor
Flaws: Disease. Bonds: Attractive, Adventurer, Military, Job, Religious. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Norman Langdon, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male typically wears tan cloth garments or leather armor. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a flapper bob. His eyes are blue and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Armorer profession.
History: The child of a Armorer, who enjoyed hunting, Norman was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Armorer, but doesn't like to broadcast it.
Motivation: Wants his loneliness to end; and he is unsatisfied with his job
Ideals: Disciplined. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
Cory Wharton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears bulky black painted plate armor. His chestnut hair, when down, is lengthy. His eyes are likewise violet.
Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A powerful wizard made him what he is. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Joker. Flaws: Forgetful. Bonds: Mentor, Adventurer, Rich. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp. Emerald (400 gp). Brown-green garnet (40 gp). Moss agate (4 gp).
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