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NPC Generator

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Advanced [show]


Gerald Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of strength around his neck, and a hand crossbow on his belt. With a patchy blonde beard and wild blonde hair. His green eyes lackadaisically let the world flow into them.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To be a Bowyer again.

Ideals: Fighting, Entrepeneur. Flaws: Secretive. Bonds: Job, Rich. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Gerald Stapleton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (160 gp). 2 Alchemist’s fire.


Social Check DCs


Richard Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He wears his auburn hair down. His brown eyes are slightly larger than normal.

Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Performer, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Athletic, Artistic. Flaws: PTSD. Bonds: Adventurer, Poor. Occupation: Navigator

Voice: French accent

Attributes [hide]

Richard Asheton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bertram Kirby, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a broad hat to hide his balding. His hazel eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Bowyer and occasionally as a mercenary.

Motivation: A strong sense of loyalty to Human people; and he desires power and/or immortality

Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Job, Nature, Adventurer. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Bertram Kirby, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills Religion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Theobald Brixton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His top hat is riddled with cuts and holes. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Dyer profession.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Expand his business; and to be a dyer again

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Theobald Brixton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 14 (+2)17 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trey Harrington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is knotted and matted. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. In his 14th year, his parents were killed by a giants raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Flaws: Hedonist, Impulsive. Bonds: Rich, Enemies, Immigrant. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Trey Harrington, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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