Adam Clifford, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is generally shirtless and showing off his tattooed chest. He is tall, broad shouldered and powerfully built. His long brown hair reaches down to his waist. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Adam was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.
Motivation: To be a Bowyer again; and to unite with his sister
Flaws: Mundane. Bonds: Attractive, Rich, Family, Job. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
Gerald Bradly, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is heavily combed to the left. He has a dull look in his brown eyes.
Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. A freak accident while working with his Soapmaker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To pay off his debts; and to get a good night's sleep
Flaws: Addict, Insomniac, Disease. Bonds: Rich, Debt. Occupation: Roofer
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Hugh Cornish, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears grey cloth garments or leather armor. He has red hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.
History: The child of a Sailor, who enjoyed hunting, Hugh was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Nature, Immigrant. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 18000 cp.
Simon Everly, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His black hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to loving parents in a slum to the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Poor, Adventurer. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Guy Brixton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are violet and catlike.
Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Flaws: Ugly, Disease, Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Bather
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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