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NPC Generator

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Advanced [show]


Hubert Spalding, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a violet small hat and violet clothes. He is tall, broad shouldered and powerfully built. He has done his best to style his golden hair to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Justice. Flaws: Sensitive. Bonds: Attractive, Family, Rich. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Spalding, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Gerald Ashley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a green and grey robe with the hood down. He has a very tight haircut. His eyes are likewise gray.

Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. His first spouse was a Masseuse, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Insane. Bonds: Family, Criminal record. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Gerald Ashley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 9 (-1)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anthony Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his auburn hair up in a very large beehive style do. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the west to a Tailor, Anthony learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Tailor. He has drifted from career to career and currently works as a Tailor.

Motivation: To be a Apothecary again; and doesn't want to be a tailor and was forced into it by his family

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Anthony Heiser, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)7 (-2) 16 (+3)16 (+3)
Skills Investigation +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Amber (40 gp). Amethyst (40 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Gerard Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He wears his brown hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He is the product a well kept family trust fund and as such has never really known need. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Gerard managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Merton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Clare, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Map Maker uniform. His black hair is kept up in a ponytail inside a wide-brimmed hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Randal studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Map Maker soon after.

Motivation: To be a Actor again.

Ideals: Passionate, Optimist, Gifted. Bonds: Job, Attractive. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Randal Clare, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)10 (+0) 18 (+4)13 (+1)
Skills Arcana +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp.


Social Check DCs

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