Gomory Warwick, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting violet shirt and pants. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has no hair. His amber eyes are passionate and lively.
Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was always a brilliant, if unscrupulous mind. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Impulsive, Insane. Bonds: Rich. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2800 sp.
Alex Gracey, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. His amber eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.
History: Born in the south to a Baker, Alex learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He has achieved small success as a Baker.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and further expansion of business
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Baker
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Nicholas Shipley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. He wears a feathered hat to cover his moderate length auburn hair. He has several tiny emerald earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 6 years old his parents immigrated from the east. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich, Immigrant. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 400 gp.
Lewis Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His hair is long and blonde with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is harsh and unforgiving.
History: He was born at the edge of vast mountains. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Enemies, Nature. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1600 sp. 1 Banded mail.
Manfred Hackney, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. His silver hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born the only child of a wealthy merchant. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's looking for his big break.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Adventurer. Occupation: Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). 1 Masterwork Common Melee.
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