Trey Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. His hair is silver and curly. His hazel unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Opinionated. Flaws: Disease. Bonds: Immigrant, Adventurer, Nature, Job. Occupation: Body Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Banded agate (13 gp). White opal (1100 gp). Fire opal (1100 gp). 1 Minor magic item.
Manfred Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He usually wears his tan robe and has his pickaxe always slung over his shoulder. He has done his best to style his chestnut hair to look like a famous performer. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Manfred was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He struck the Stableman job and began his own company from there.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic, Justice, Persistence. Bonds: Job. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Raymond Marlee, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes lackadaisically let the world flow into them.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.
History: He was born in the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by drow. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to reunite with his old friends
Ideals: Logical. Bonds: Attractive, Enemies, Immigrant, Adventurer. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Miles Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has moderate length black hair. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Miles was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic, Secretive. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Dean Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in a clean violet cloak covering his clean studded leather, and sports empty pouches on his belt. He keeps his red hair in a pixie cut. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Gardener business at a young age. He worked as a nervous Gardener and found it very stressful. He's since become an addict/alcoholic.
Motivation: Doesn't want to be a Gardener and was forced into it by his family; and balancing his hectic life and new gardener responsibilities is difficult
Flaws: Antagonistic, Addict. Bonds: Religious, Job, Family. Occupation: Gardener
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 21000 sp. Brown-green garnet (140 gp). Brown-green garnet (140 gp). Amber (140 gp). 1 Masterwork Artisan’s tools. 1 Good lock. 1 Good lock. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!