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Advanced [show]


Anthony Cooper, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear green clothing when he does not wear armor. His head has been shaved. His blue eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Gifted, Persistence. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Anthony Cooper, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. 4 Antitoxin. 2 Smokesticks. 1 Everburning torch.


Social Check DCs


Odo Haley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a blue suit, black shirt, and brown tie. His black hair is matted, messy, and big. His amber eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a island tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Flaws: Ugly, Depressed, Impulsive. Bonds: Nature, Criminal record. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Haley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)17 (+3) 15 (+2)7 (-2)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arnold Colby, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with green and tan striped suspenders. He wears various colorful collared shirts. His black hair is smooth and relatively long. His eyes are a pleasant brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Optimist, Impeccable. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Arnold Colby, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10 pp. A delicate silver chain set with a tourmaline (20 gp). Sapphire pendant on gold chain (700 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Cory Colby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His chestnut hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady amber eyes.

Personality: Calm and collected, he is a well trained Sage. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Sage like his father before him.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Cory Colby, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gunter Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Gunter Walcott, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs

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