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NPC Generator

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Advanced [show]


Jocelyn Tattersall, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a tan suit, grey shirt, and black tie. He wears a wide-brimmed hat to hide his balding. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Jocelyn was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Slave, Job. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Jocelyn Tattersall, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Trey Pickering, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His black hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: A powerful necromancer made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Selfish. Bonds: Poor, Religious, Mentor. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Trey Pickering, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)16 (+3) 11 (+0)18 (+4)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Druidic, Elven, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Chalcedony (50 gp). Rhodochrosite (13 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Simon Royal, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with top hat. He sports a long blonde beard, and similarly colored long hair. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: Simon hails from a village terrorized by goblins. Simon was born on a far western plains where he grew up under the tutelage of his mother, an expert Cook. Days after completing his studies, news broke out that his hometown was attacked by goblins. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Simon Royal, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +0, Nature +4
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 2600 sp. Tourmaline (110 gp). Black opal (600 gp). Aquamarine (600 gp).


Social Check DCs


Gomory Haley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, yellow cloak. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC; and a deep hatred of drow

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Family, Enemies. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Gomory Haley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Peter Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright white suits and hats, and sports empty pouches on his belt. He wears his white hair down. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Addict, Hedonist. Bonds: Enemies, Adventurer, Family, Religious. Occupation: Guard

Voice: Raspy

Attributes [hide]

Peter Barclay, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Breastplate.


Social Check DCs

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