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NPC Generator

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Advanced [show]


Frederick Gresham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears tan cloth garments or leather armor. His hair is golden, silky, and of moderate length. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful necromancer made him what he is. His childhood dream was to be a Doctor, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and wants to open a new tavern

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Frederick Gresham, Male Human Fighter 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Landon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light black in addition to tight pants. He sports a long auburn beard, and similarly colored long hair. His amber eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better world.

Motivation: He has a crush on the local Sculptor; and he's in love

Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Norman Landon, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Chrysoberyl (50 gp). Moonstone (70 gp). Blue quartz (14 gp).


Social Check DCs


Jocelyn Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears brown trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy blonde hair. His eyes are hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south his family was never financially stable. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and wants his loneliness to end

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Has a crush, Adventurer. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Jocelyn Winthrop, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. Gold dragon comb with red garnet eye (700 gp). 1 Masterwork Musical instrument. 1 Backpack. 1 Masterwork Thieves’ tools.


Social Check DCs


Wymar Colton, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan armored body suit, with a simple white line shooting up and back down, and sports empty pouches on his belt. He wears a colorful flower in his golden hair. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Wymar Colton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 17 (+3)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Giant, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Gold dragon comb with red garnet eye (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Ralf Coombs, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. He has styled his brown hair well, parting it to the right. His hazel unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Ralf has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is content.

Ideals: Extrovert. Flaws: Disease, Emotional, Mundane. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Ralf Coombs, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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