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NPC Generator

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Advanced [show]


Manfred Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown shirt with thin tan vertical stripes and black pants. His tied-back hair is blonde. He has violet eyes and a brown hat with a tan feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Manfred is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Adventurer, Rich. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Manfred Tyndall, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)7 (-2) 7 (-2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Blackwood, Male Human [Permalink]

Personal [hide]

Description: A 5'2" northern man, he wears a fancy violet suit. His brown hair is thinning but still full. His eyes are amber and catlike.

Personality: He is irascible and easily irritated. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Kody Blackwood, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)8 (-1) 15 (+2)17 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Ernest Hartford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his father.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Ideals: Optimist, Entrepeneur. Bonds: Rich, Attractive, Family, Job. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Ernest Hartford, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Halfling, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Clerebold Garfield, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy yellow pantaloons and a grey scarf. He is muscular with a powerful set of arms. He has black hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.

Motivation: He's in love; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Racist, PTSD. Bonds: Adventurer, Has a crush. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Clerebold Garfield, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dean Landon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He is bald on top and has large brown tufts of hair around his ears. His green unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Dean took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: To pay off his debts.

Ideals: Persistence, Gifted. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Dean Landon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)7 (-2) 10 (+0)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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