Norman Breeden, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He wears his chestnut hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Norman wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.
History: Norman was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Navigator. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and to get a good night's sleep
Ideals: Disciplined, Artistic. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: 100 gp.
Randal Cromwell, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear violet pants and tee shirts, and carries longswords. He wears a colorful flower in his red hair. His violet eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Performer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Amber (70 gp). Malachite (7 gp). Obsidian (7 gp). Silver pearl (70 gp).
Nicholas Blakely, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is bristling with hidden weapons, mostly axes and shields. His brown hair is smooth and relatively long. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.
History: Born in the west to a Herbalist, Nicholas learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nicholas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nicholas. He has drifted from career to career and currently works as a Herbalist.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Shy. Bonds: Criminal record, Attractive, Job. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 700 gp. Fire opal (1400 gp). Fire opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Nash, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his gray eyes scan people very quickly.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and his religion dominates his actions
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Military, Religious. Occupation: Unemployed
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 800 sp.
Guy Byron, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a violet tunic with grey highlights, and long green pants that bunch up around his shoes. He has a silver handlebar mustache and slicked back silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Gardener, but he got bored and became a Bather. He has worked as a Bather like his mother before him.
Motivation: A deep hatred of orcs; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Shy, Insomniac, Antagonistic. Bonds: Job, Enemies. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 9000 cp. 1 Breastplate. 1 Breastplate.
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