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NPC Generator

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Advanced [show]


Simon Digby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a worn and beaten armor, marred by teas. His moppish silver hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Joker, Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Simon Digby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)7 (-2) 16 (+3)12 (+1)
Skills Investigation +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp.


Social Check DCs


Clerebold Copeland, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears skinny pants and wears a tan and green robe with the hood down. He keeps his red hair in a pixie cut. His eyes are blue and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: He got into the Miller business at a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Athletic, Impeccable, Gifted. Bonds: Job. Occupation: Miller

Voice: Whispers

Attributes [hide]

Clerebold Copeland, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Conrad Addington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His feathered hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Conrad Addington, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Gomory Royston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and black handkerchief worn on his left side. He has done his best to style his auburn hair to look like a famous performer. He is baby faced.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. In his 16th year, his parents were killed by a giants raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Stylist; and he would like to get married and retire

Flaws: Insane, Ugly. Bonds: Military, Enemies, Has a crush. Occupation: Laborer

Voice: Ums and uhs a lot

Attributes [hide]

Gomory Royston, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trym Hampton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His Stetson hat is riddled with cuts and holes. His eyes are likewise brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trym was born in the west. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Joker, Persistence. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Trym Hampton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)13 (+1) 7 (-2)9 (-1)
Skills History +3, Perception +0
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Obsidian (12 gp). Iolite (20 gp). Golden pearl (50 gp).


Social Check DCs

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