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Alexandre Dumph, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears pastel painted combat armor at almost all times. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are blue.

Personality: Eccentric and domineering, Alexandre will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Alexandre was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Gardener like his father before him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Alexandre Dumph, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Good lock. 1 Backpack. 1 Healer’s kit.


Social Check DCs


Drogo Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His brown hair is lengthy and is close to two feet long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Professionalism. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Drogo Hallewell, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Hartford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of crossbows on his belt, each one with a ruby on the hilt. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a very good compulsive liar and kleptomaniac.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Bookbinder, but he was a colossal failure. He has recently gotten a pet goose that steals things from people.

Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Rich, Attractive, Criminal record, Job. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Hartford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 16 (+3)4 (-3)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Cory Yorke, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and has the majority of his body covered in plate. He wears his hair in dreadlocks. This brown eyed easterner is not easily forgotten.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Cory was born in the east. At a young age he loved to build and create. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Someone believes him a fraud; and he has a crush on the local masseuse

Ideals: Disciplined, Philantrophist, Persistence, Gifted. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Cory Yorke, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 16 (+3)10 (+0)
Skills Investigation +3, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 18000 cp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Golden circlet with four aquamarines (1000 gp). Silver ewer (80 gp).


Social Check DCs


Aldous Chester, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. He wears his red hair down. His eyes are brown and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and his religion dominates his actions

Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Religious, Slave. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Aldous Chester, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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